Collectibles
Rare and unique items for collectors.
- Items
- 672
- Page
- 5/17
Rarity
Color
Results
161–200 of 672Genuine Cobblestone Pin, Remarkable
Genuine Office Pin, Remarkable
Genuine Overpass Pin, Remarkable
Genuine Phoenix Pin, High Grade
Genuine Bravo Pin, High Grade
Genuine Guardian 2 Pin, High Grade
Genuine Tactics Pin, High Grade
Genuine Guardian Pin, High Grade
Genuine Nuke Pin, High Grade
Genuine Train Pin, High Grade
Genuine Italy Pin, Remarkable
Genuine Militia Pin, Remarkable
Genuine Victory Pin, Remarkable
Genuine Guardian Elite Pin, Extraordinary
Genuine Inferno Pin, Exotic
Genuine Mirage Pin, Exotic
(Redacted) Map Coin, Extraordinary
Genuine Dust II Pin, Extraordinary
Golden Map Coin, Extraordinary
Palacio Map Coin, Extraordinary
Rooftop Map Coin, Extraordinary
Premier Season Three Medal, Extraordinary
Premier Season Three Medal, Extraordinary
Premier Season Three Medal, Extraordinary
Premier Season Three Medal, Extraordinary
Premier Season Three Medal, Extraordinary
Premier Season Three Medal, Extraordinary
Premier Season Three Medal, Extraordinary
Premier Season Three Medal, Extraordinary
Premier Season Three Medal, Extraordinary
Premier Season Three Medal, Extraordinary
Premier Season Three Medal, Extraordinary
Premier Season Three Medal, Extraordinary
Premier Season Three Medal, Extraordinary
Premier Season Three Medal, Extraordinary
Premier Season Three Medal, Extraordinary
Premier Season Three Medal, Extraordinary
Premier Season Three Medal, Extraordinary
Premier Season Three Medal, Extraordinary
Premier Season Three Medal, Extraordinary
Related categories
Frequently asked questions
What are CS2 collectibles?
Collectibles include service medals, operation coins, tournament trophies, and other unique items earned through gameplay milestones or event participation. Many are untradeable account-bound items, but some — like certain pins and coins — can be traded.
Do collectibles have market value?
Tradeable collectibles like physical merchandise pins redeemed in-game can have significant market value, especially limited-edition items from early tournaments or discontinued series. Their value is driven primarily by scarcity and collector demand.