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CS:GO Graffiti #3 Collection index

282 priceable SKUs Updated 10/31/2026, 12:00:00 AM
Index value
$2,209.28
24h
−30.67%
7d
−27.34%
30d
−49.87%
No history for this range.

Constituents

289 priceable SKUs · sorted value · high → low

Sealed Graffiti | Recoil PP-Bizon (Blood Red)

Sealed Graffiti Recoil PP-Bizon (Blood Red), Base Grade

$334.80
Sealed Graffiti | Recoil SG 553 (Jungle Green)

Sealed Graffiti Recoil SG 553 (Jungle Green), Base Grade

$168.78
24h +0.9%7d +999%30d +999%
Sealed Graffiti | Recoil SG 553 (Battle Green)

Sealed Graffiti Recoil SG 553 (Battle Green), Base Grade

$125.41
24h 0.0%
Sealed Graffiti | Recoil UMP-45 (War Pig Pink)

Sealed Graffiti Recoil UMP-45 (War Pig Pink), Base Grade

$78.14
24h +0.1%7d +0.2%30d +0.9%
Sealed Graffiti | Recoil AK-47 (Brick Red)

Sealed Graffiti Recoil AK-47 (Brick Red), Base Grade

$72.77
24h +0.1%7d +410%30d +413%
Sealed Graffiti | Recoil M4A1-S (Desert Amber)

Sealed Graffiti Recoil M4A1-S (Desert Amber), Base Grade

$27.71
24h +0.4%7d +0.3%30d +1.2%
Sealed Graffiti | Recoil MAC-10 (Jungle Green)

Sealed Graffiti Recoil MAC-10 (Jungle Green), Base Grade

$27.28
24h −97%7d −97%30d −97%
Sealed Graffiti | Recoil FAMAS (Brick Red)

Sealed Graffiti Recoil FAMAS (Brick Red), Base Grade

$24.88
24h +0.1%7d +65%30d +363%
Sealed Graffiti | Recoil AWP (Brick Red)

Sealed Graffiti Recoil AWP (Brick Red), Base Grade

$24.75
24h +0.1%7d +0.1%30d −71%
Sealed Graffiti | Recoil PP-Bizon (Wire Blue)

Sealed Graffiti Recoil PP-Bizon (Wire Blue), Base Grade

$24.19
24h +1.9%7d +1.8%30d −54%
Sealed Graffiti | Recoil Galil AR (Desert Amber)

Sealed Graffiti Recoil Galil AR (Desert Amber), Base Grade

$23.71
24h −0.0%7d −0.2%30d −0.6%
Sealed Graffiti | Recoil AWP (Princess Pink)

Sealed Graffiti Recoil AWP (Princess Pink), Base Grade

$22.55
24h +0.1%7d +0.1%30d +73%
Sealed Graffiti | Recoil CZ-75 (Dust Brown)

Sealed Graffiti Recoil CZ-75 (Dust Brown), Base Grade

$21.60
24h +0.1%7d −28%30d −37%
Sealed Graffiti | Recoil UMP-45 (Monster Purple)

Sealed Graffiti Recoil UMP-45 (Monster Purple), Base Grade

$21.53
24h 0.0%7d +0.1%30d +11%
Sealed Graffiti | Recoil AWP (Blood Red)

Sealed Graffiti Recoil AWP (Blood Red), Base Grade

$18.84
24h −27%7d −27%30d −27%
Sealed Graffiti | Recoil Galil AR (Tracer Yellow)

Sealed Graffiti Recoil Galil AR (Tracer Yellow), Base Grade

$18.73
24h +0.1%7d +70%30d +459%
Sealed Graffiti | Recoil XM1014 (Monster Purple)

Sealed Graffiti Recoil XM1014 (Monster Purple), Base Grade

$16.78
24h +0.2%7d −18%30d −38%
Sealed Graffiti | Recoil M4A1-S (Shark White)

Sealed Graffiti Recoil M4A1-S (Shark White), Base Grade

$16.51
24h 0.0%7d 0.0%30d +275%
Sealed Graffiti | Recoil AK-47 (Wire Blue)

Sealed Graffiti Recoil AK-47 (Wire Blue), Base Grade

$16.08
24h +0.1%7d −1.0%30d +0.3%
Sealed Graffiti | Recoil CZ-75 (Monarch Blue)

Sealed Graffiti Recoil CZ-75 (Monarch Blue), Base Grade

$15.67
24h +0.1%7d +0.1%30d +76%
Sealed Graffiti | Recoil M4A4 (Monarch Blue)

Sealed Graffiti Recoil M4A4 (Monarch Blue), Base Grade

$14.94
24h +0.1%7d +265%30d +257%
Sealed Graffiti | Recoil AUG (Brick Red)

Sealed Graffiti Recoil AUG (Brick Red), Base Grade

$14.88
24h 0.0%
Sealed Graffiti | Recoil AK-47 (Tiger Orange)

Sealed Graffiti Recoil AK-47 (Tiger Orange), Base Grade

$14.71
24h 0.0%
Sealed Graffiti | Recoil AK-47 (SWAT Blue)

Sealed Graffiti Recoil AK-47 (SWAT Blue), Base Grade

$13.62
24h −2.3%7d −1.7%30d +263%
Sealed Graffiti | Recoil AK-47 (Frog Green)

Sealed Graffiti Recoil AK-47 (Frog Green), Base Grade

$13.52
24h 0.0%7d 0.0%30d 0.0%
Sealed Graffiti | Recoil AK-47 (Cash Green)

Sealed Graffiti Recoil AK-47 (Cash Green), Base Grade

$13.28
24h +0.1%7d −12%30d −11%
Sealed Graffiti | Recoil M4A1-S (Princess Pink)

Sealed Graffiti Recoil M4A1-S (Princess Pink), Base Grade

$13.26
24h −0.9%7d +3.0%30d +2.7%
Sealed Graffiti | Recoil M4A1-S (Dust Brown)

Sealed Graffiti Recoil M4A1-S (Dust Brown), Base Grade

$12.78
24h +0.2%7d +0.2%30d +18%
Sealed Graffiti | Recoil AUG (Dust Brown)

Sealed Graffiti Recoil AUG (Dust Brown), Base Grade

$12.37
24h +0.3%7d +0.6%30d +1.5%
Sealed Graffiti | Recoil AK-47 (Battle Green)

Sealed Graffiti Recoil AK-47 (Battle Green), Base Grade

$12.29
24h 0.0%7d 0.0%30d −96%
Sealed Graffiti | Recoil AK-47 (War Pig Pink)

Sealed Graffiti Recoil AK-47 (War Pig Pink), Base Grade

$12.13
24h +0.1%7d +2.3%30d +0.3%
Sealed Graffiti | Recoil PP-Bizon (War Pig Pink)

Sealed Graffiti Recoil PP-Bizon (War Pig Pink), Base Grade

$11.98
24h +0.1%7d +222%30d +242%
Sealed Graffiti | Recoil AUG (Blood Red)

Sealed Graffiti Recoil AUG (Blood Red), Base Grade

$11.97
24h +59%7d +59%30d +139%
Sealed Graffiti | Recoil PP-Bizon (Shark White)

Sealed Graffiti Recoil PP-Bizon (Shark White), Base Grade

$11.92
24h +0.1%7d −7.6%30d −6.4%
Sealed Graffiti | Recoil AK-47 (Bazooka Pink)

Sealed Graffiti Recoil AK-47 (Bazooka Pink), Base Grade

$11.92
24h 0.0%7d 0.0%30d 0.0%
Sealed Graffiti | Recoil SG 553 (Dust Brown)

Sealed Graffiti Recoil SG 553 (Dust Brown), Base Grade

$11.58
24h 0.0%7d 0.0%30d −63%
Sealed Graffiti | Recoil AK-47 (Monarch Blue)

Sealed Graffiti Recoil AK-47 (Monarch Blue), Base Grade

$11.43
Sealed Graffiti | Recoil Galil AR (War Pig Pink)

Sealed Graffiti Recoil Galil AR (War Pig Pink), Base Grade

$11.42
24h +107%7d +107%30d +46%
Sealed Graffiti | Recoil M4A1-S (Battle Green)

Sealed Graffiti Recoil M4A1-S (Battle Green), Base Grade

$11.25
24h +0.1%7d 0.0%30d −0.2%
Sealed Graffiti | Recoil PP-Bizon (Cash Green)

Sealed Graffiti Recoil PP-Bizon (Cash Green), Base Grade

$11.18
24h 0.0%7d −24%30d −53%
Sealed Graffiti | Recoil Galil AR (Princess Pink)

Sealed Graffiti Recoil Galil AR (Princess Pink), Base Grade

$11.01
24h +0.1%7d +0.3%30d −1.3%
Sealed Graffiti | Recoil AK-47 (Monster Purple)

Sealed Graffiti Recoil AK-47 (Monster Purple), Base Grade

$11.00
24h 0.0%30d −5.1%
Sealed Graffiti | Recoil AWP (Bazooka Pink)

Sealed Graffiti Recoil AWP (Bazooka Pink), Base Grade

$10.97
24h +0.1%7d −12%30d −34%
Sealed Graffiti | Recoil SG 553 (Shark White)

Sealed Graffiti Recoil SG 553 (Shark White), Base Grade

$10.71
24h −1.0%7d −1.8%30d −2.3%
Sealed Graffiti | Recoil M4A1-S (Brick Red)

Sealed Graffiti Recoil M4A1-S (Brick Red), Base Grade

$10.47
24h +2.1%7d +1.8%30d +95%
Sealed Graffiti | Recoil UMP-45 (Princess Pink)

Sealed Graffiti Recoil UMP-45 (Princess Pink), Base Grade

$10.46
24h 0.0%7d +3.7%30d −12%
Sealed Graffiti | Recoil MP9 (Blood Red)

Sealed Graffiti Recoil MP9 (Blood Red), Base Grade

$10.42
24h +0.2%7d +203%30d +205%
Sealed Graffiti | Recoil AWP (Jungle Green)

Sealed Graffiti Recoil AWP (Jungle Green), Base Grade

$10.31
24h +0.1%7d +0.1%30d +8.3%
Sealed Graffiti | Recoil FAMAS (Cash Green)

Sealed Graffiti Recoil FAMAS (Cash Green), Base Grade

$10.25
24h +0.4%7d +92%30d +1.2%
Sealed Graffiti | Recoil SG 553 (Monarch Blue)

Sealed Graffiti Recoil SG 553 (Monarch Blue), Base Grade

$10.16
24h −0.1%7d −0.3%30d −0.7%
Page 1 of 6

About the CS:GO Graffiti #3 Collection Index

About

About the CS:GO Graffiti #3 Collection Index

The CS:GO Graffiti #3 Collection index sums the cross-market median value of every priceable variant inside the CS:GO Graffiti #3 Collection into a single daily total. Use it to see how the collection as a whole — every wear and StatTrak combination of every skin in it — is moving over time, rather than tracking individual SKUs one at a time.

Methodology

Every priceable SKU in the CS:GO Graffiti #3 Collection with a fresh cross-market median (refreshed in the last 24 hours, at least one marketplace reporting) contributes to the daily total. Souvenirs and STICKER_SLAB-only entries are excluded so the index reflects the playable skin permutations of the collection. The chart updates once per day at 06:00 UTC.

FAQ

CS:GO Graffiti #3 Collection Index — Frequently Asked Questions

What is a CS2 market index?
A market index is the total median market value of every priceable variant inside a defined slice of the CS2 economy. CSSkinLab snapshots every index daily, so each chart point is the sum of the cross-market median price of every wear × StatTrak combination for every item in that slice on that calendar day. It's the cleanest way to track whether a category is rising, falling, or flat without watching individual skins.
How is the index total calculated?
For each priceable SKU in the slice, the worker takes the latest cross-market median price (filtered to entries with at least one market reporting and a snapshot from the last 24 hours), then sums those medians in cents. SKUs with stale or missing prices are excluded from the day's snapshot, which is why the SKU count moves slightly day-to-day.
Why use the median price instead of an average or Steam price?
Single-marketplace prices swing on small volume, and arithmetic averages get pulled around by outliers — one mispriced listing on a low-volume skin shifts the mean. The median is robust against those distortions, and pulling it from multiple marketplaces (Steam Market, Buff163, CSFloat, Skinport, DMarket) cancels out platform-specific noise. The result is a stable, comparable number across days.
How often do the indexes update?
Snapshots run once per day at 06:00 UTC. The chart on each detail page replays the historical snapshots; the totals shown at the top of each card use the most recent snapshot. Inter-day price movement isn't reflected — if you want minute-level prices, the per-item pages and the trade-up calculators consume the same medians at full refresh cadence.
What's excluded from the indexes?
Souvenir skins are excluded entirely from every index because they live in a separate, low-liquidity sub-market. The Cases index includes weapon cases only — souvenir packages, sticker capsules, autograph capsules, and Armory boxes are intentionally out. SKUs without a recent cross-market median (no marketplace reporting in the last 24 hours) are also dropped from that day's total so the chart doesn't drift on stale data.
What's the difference between ALL_ITEMS and the categorical indexes?
ALL_ITEMS sums every priceable variant in the catalog — the broad market. The categorical indexes (Knives, Gloves, Cases, Stickers, Agents, Charms, Patches) each sum only their slice. Because of overlap rules and exclusions they don't add up to ALL_ITEMS exactly: ALL_ITEMS also covers regular weapon skins, music kits, and other priceable items that don't have their own top-level index yet.
How do collection indexes work?
Each CS2 collection (e.g. The Mirage Collection, The Train 2025 Collection) gets its own daily index that sums every priceable variant of every skin in that collection. STICKER_SLAB items are excluded so the index reflects skin float-and-wear permutations rather than sticker capsule contents. Collections without any priceable SKU on a given day produce no snapshot for that day — gaps in the chart are real, not bugs.
How do the day, week, and month deltas get calculated?
Each delta compares today's snapshot against the snapshot from N days ago — 1 day for the D delta, 7 days for W, 30 days for M. The percentage is `(today − thenAgo) / thenAgo`. If that historical snapshot doesn't exist (e.g. for a brand-new collection), the corresponding delta renders as `—` instead of a misleading zero.
Can I use the indexes to track CS2 market trends?
Yes — that's the explicit purpose. ALL_ITEMS gives you a broad-market trendline. The categorical indexes show whether knives, cases, or stickers are leading or lagging. Collection indexes are useful for spotting capsule-driven moves (a recent operation pushing one collection up while everything else flatlines). The 30D / 90D / 1Y / All toggle on each chart lets you frame the time window you care about.
Why does my collection index show $0 or no chart?
Either no SKU in that collection has a fresh cross-market median (every skin is below the minimum-marketplace threshold or stale beyond 24 hours), or the collection only contains items the index excludes (souvenirs, sticker slabs). New collections also take one daily aggregation cycle — the 06:00 UTC run — to appear. If a previously populated collection drops to $0, it's almost always a temporary price-feed gap that resolves on the next run.

Related

Related Indexes